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Unity 3D Game Development
Learn how Unity3D “Thinks” by understanding Unity’s UI and project structure to start building fun games in Unity 3D right away
Learn how Unity3D “Thinks” by understanding Unity’s UI and project structure to start building fun games in Unity 3D right away
About This Video
2 and a half hours of Unity screencast tutorials, broken into bite-sized sections
Create 3D graphics, sound, and challenging gameplay
Build game UI, high score tables, and other extra features
Program powerful game logic with C# scripting
In Detail
The fast, easy way to start developing Unity games
There’s no better way to begin building impressive video games than Unity. The free software gives you the tools you need to create stunning 3D games and publish them for computers, phones, tablets, and the web.
The indie game revolution has begun and all over the world, unique and incredible games are being made in professional and home studios. Learn the skills you need to take part in this revolution, lending your creative spark to the scene using Unity3D!
Unity3D by example will arm you with the basic skills needed to take your beginner level programming skills and transform yourself into a full-fledged game developer capable of making games on the web, PC, Mac, iPhone or Android, using Unity3D and the C# language.
With Unity3D by Example, you will go from beginning as a C# programmer to a published, multi-platform game developer with a course of a few hours.
Along the way, you’ll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesn’t stop there. Along the way you’ll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.
Where you go from there is up to you, but with Unity3D by Example, you will be armed with the knowledge of the pros and the skills you need to be your own game publisher!
Get Unity 3D Game Development – Packt Publishing , Only Price $37
Course Curriculum
Understanding Unity UI
- Understanding Unity UI (4:15)
- Unity3D Project Structure (2:33)
- Game Objects and Components (2:38)
- Introducing Monodevelop (3:57)
- Creating Your First Component (2:56)
- Pro-Tips: Understanding a Monobehaviour (3:57)
Building a Scene
- Creating and Loading Scenes (2:56)
- Building and Manipulating GameObjects (1:55)
- Using Components in GameObjects (3:01)
- Building and Using Prefabs (3:13)
- Working with the Unity Camera (2:32)
Scripting Interactivity
- Component Basics (4:22)
- Built-in Components (3:52)
- Trapping Player Input (2:04)
- Communicating Between Game Objects (4:59)
- Researching Messaging Systems (3:07)
Sound and Music
- Unity Audio Basics (4:34)
- Building and Playing Game Music (1:54)
- Controlling Audio Sources (2:32)
- Setting Volume and Controlling Music Playback (3:09)
- Pro-Tips: Saving Player Preferences (2:51)
Building UI
- Unity GUI Basics (4:25)
- Skinning Your GUI (9:27)
- GameExperience as UI (5:01)
- Score and Time Displays (3:58)
- Pro-Tips: Pausing and Ending a Round (4:17)
Title Screens and Menus
- Building a Title Page (3:48)
- Building the Main Menu (3:40)
- Pro-Tips: Create a Pause Menu Reusing your Work (2:54)
Taking it Further: High Score (Saving and Loading)
- Tracking Player Score in your Game (5:55)
- Building the High Scores List UI (1:39)
- Displaying High Scores from the Main Menu (4:59)
- Pro-Tips: Building your Finished Game (3:32)
Taking It Further – Where to go from here
- Converting Score into Combo Scoring (4:31)
- The Unity Community (2:55)
- Unity3D Pro (3:53)
- Porting to Android (6:21)
- Publishing Your Android Game (6:27)
Get Unity 3D Game Development – Packt Publishing , Only Price $37
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